
typedef struct
        {
        long    flags;          /* which fields are used */
        Bool    input;          /* Needs keyboard input? */
        int     initial_state;
        Pixmap  icon_pixmap;    /* pixmap used as icon */
        Window  icon_window;    /* window used with icon */
        int     icon_x, icon_y; /* initial icon position */
        Pixmap  icon_mask;      /* pixmap used as mask */
        XID     window_group;   /* id of window group */
        } XWMHints;

