
	#define	MAX_RECTS	100	/* some arbitrary size */

	XRectangle	rectangles[ MAX_RECTS + 1 ];
	Display		*display;
	Window		window;
	int			number_rectangles;
	int			which_kind_of_shape = ShapeBounding;
	int			xoffset, yoffset;
	int			operation = ShapeSet;
	int			ordering = Unsorted;

	XShapeCombineRectangles( display, 
		window,
		which_kind_of_shape,
		xoffset, yoffset,
		rectangles,
		number_rectangles,
		operation,
		ordering );  /* we haven't sorted the rects */

